METHODS FOR CREATING MOVEMENT OF THE BODY AND LIMBS AND THE BASICS OF EYE MOVEMENT
Keywords:
Keywords: Visual Phonemes, Lip Synchronization, Phoneme Recognition, Speech Animation, Lip Movement Modeling, Computer Vision, Machine Learning, Facial Animation, Speech-to-Text, Audio-Visual SynchronizationAbstract
Abstract: This article explores the methodologies for creating realistic body and limb movements, alongside the basic principles of eye movement, with applications in animation and biomechanics. Body and limb movement generation focuses on the use of joint rotations, muscle coordination, and skeletal systems, integrating both biological and computational approaches. Techniques such as inverse kinematics, motion capture, and procedural animation are employed to achieve lifelike movement in virtual models. Additionally, the role of eye movements is examined, particularly in tasks requiring gaze stabilization and hand-eye coordination, with discussions on the neural mechanisms behind saccades, fixations, and tracking movements. The integration of eye and limb movements is crucial for enhancing realism in human-computer interaction, robotics, and animation. This study presents an overview of current techniques, technological advancements, and their applications in real-world simulations and interactive systems.