IMPLEMENTATION OF GAMIFIED ACTIVITIES: QUIZ-BASED, COMPETITIVE, AND COLLABORATIVE STRATEGIES IN THE LANGUAGE CLASSROOM
Keywords:
Quiz-based activities, competitive strategies, collaborative strategies, digital platforms, immediate feedback, self-Determination Theory, sociocultural theory, inclusivityAbstract
This article how gamification enhances language education by integrating game-design elements to boost engagement and motivation. This article examines quiz-based, competitive, and collaborative gamified strategies in the language classroom. Quiz-based activities reinforce skills through immediate feedback, while competitive tasks like debates foster motivation but require inclusivity. Collaborative activities, such as group quests, promote social learning, necessitating equitable participation. Practical considerations include aligning tasks with learning objectives, ensuring technological access, and designing inclusively. Challenges involve balancing extrinsic rewards and managing scalability. Future research should explore long-term impacts and personalized gamification. Thoughtfully implemented, gamified strategies significantly enrich language learning.