ORGANIZATION OF METHODICAL GAMES USING COMPUTERS IN READING LITERACY CLASSES

Authors

  • Rakhmatullayev Madat Xadjibayevich Author

Keywords:

Computer, technology, student, interactive, spelling, letter, word, text.

Abstract

The use of computers elevates reading literacy lessons to a new level. This not only facilitates the learning process for students but also teaches them how to work with digital technologies. The article discusses the significant importance of creating an interesting, effective, and creative environment for students through computer technologies in enhancing the quality of the educational process.   

References

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2.

Maksudova, M. X. – "Innovative Pedagogical Technologies." Tashkent:

Innovatsiya-Markaz, 2019.

3. Tursunova, N. – "Methodology for Developing Students' Speech in Primary

Education." Tashkent: Ma’naviyat, 2016.

4. Abdukarimov, X. – "Utilization of Digital Technologies in Education." Tashkent:

Fan va Texnologiya, 2020.

5. Khamdamova, D. – "Innovative Textbooks for Primary Classes." Tashkent: Ilm

Ziyo, 2018.

Published

2025-03-18

How to Cite

ORGANIZATION OF METHODICAL GAMES USING COMPUTERS IN READING LITERACY CLASSES. (2025). ОБРАЗОВАНИЕ НАУКА И ИННОВАЦИОННЫЕ ИДЕИ В МИРЕ, 65(4), 61-64. https://scientific-jl.com/obr/article/view/5271