THE ROLE OF GAME-BASED TECHNOLOGIES IN DEVELOPING BASIC ENGLISH LANGUAGE COMPETENCIES
Keywords:
Keywords: game-based technologies, English language competencies, language acquisition, educational games, interactive learning, motivation, engagement, digital learning.Abstract
Game-based technologies have emerged as transformative tools in the domain
of language education, particularly in enhancing basic English language competencies.
This article explores the significance of incorporating game-based learning approaches
into English language teaching, emphasizing their impact on motivation, engagement,
and skill acquisition. By leveraging interactive and immersive environments, educators
can create dynamic learning experiences that cater to diverse learning styles and
linguistic backgrounds. The findings underscore the necessity of integrating these
technologies into curricula to foster language proficiency and critical thinking among
learners.
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