DENAU INSTITUTE OF ENTREPRENEURSHIP AND PEDAGOGY,

Authors

  • Abdusalomova Madina Author
  • Abdinazarova Hosila Author
  • Qurbanova Oysha Author

Keywords:

Keywords: Food idioms, A2 learners, game-based learning, language acquisition, interactive teaching, ESL idioms, communicative approach, vocabulary retention, student engagement.

Abstract

Abstract 
This article explores the effectiveness of using games to teach food idioms to A2 
learners. It highlights the importance of idioms in language learning, the benefits of 
interactive teaching methods, and the results of implementing different games in the 
classroom.  The  study  demonstrates  that  game-based  learning  enhances  student 
engagement and improves retention of idiomatic expressions. 

References

References:

1. Cambridge University Press. (2021). English Idioms in Use: Intermediate.

Cambridge University Press.

2. Krashen, S. D. (1982). Principles and Practice in Second Language Acquisition.

Pergamon Press.

3. Vygotsky, L. S. (1978). Mind in Society: The Development of Higher

Psychological Processes. Harvard University Press.

4. Wright, A., Betteridge, D., & Buckby, M. (2006). Games for Language Learning

(3rd ed.). Cambridge University Press.

5. Richards, J. C., & Schmidt, R. (2010). Longman Dictionary of Language

Teaching and Applied Linguistics (4th ed.). Pearson Education.

Published

2025-04-22

How to Cite

Abdusalomova Madina, Abdinazarova Hosila, & Qurbanova Oysha. (2025). DENAU INSTITUTE OF ENTREPRENEURSHIP AND PEDAGOGY, . Ta’lim Innovatsiyasi Va Integratsiyasi, 43(3), 117-118. https://scientific-jl.com/tal/article/view/9979